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Features & Details
β¨ Features
π ΏοΈ Private Garages
- Park and retrieve with a live camera preview of the selected vehicle
- Saves fuel, damage, tuning, liveries, extras and mileage
- Vehicles stay in the garage where they were parked. Transfer them to another garage for a fee
- Favorites and custom nicknames
- Share keys with nearby players for 1 hour, 24 hours, 7 days or permanently, and revoke them anytime
- GPS tracker: buy it once, then locate your vehicle at any time
-
/vehiclesoverview: all owned and shared vehicles, their location, a route, the tracker and keys - Registration office for custom license plates
- Separate garages for cars, boats and aircraft
π Faction Garages (Police, EMS, Mechanic β¦)
- Created in-game, with as many spawn points as you need
- Vehicle assignment: the boss locks a vehicle to one or more members, and only they can take it out and drive it
- Unassigned vehicles can be driven by every faction member
- Minimum rank per vehicle, e.g. the interceptor from Sergeant upwards
- Server-side driving lock: unauthorized players get kicked out, even when the vehicle is already outside
- Logbook: who took which vehicle when, with mileage, fuel and condition
- Society account: the boss buys vehicles from a catalog, repairs and sells them
- Plate prefix per faction (e.g.
LSPD 012) and an optional on-duty requirement
π« Gang Garages
- Members buy cars at any dealership and hand them over to the gang with one key press
- Every member can drive gang vehicles, no keys needed
- The member who brought a vehicle, or the boss, can take it back into private ownership
- Supports QBCore gangs and ESX jobs
π¨ Impound & Tow Job
- Police impound vehicles with reason, lock time and fee
- Owners pay the fee at the impound lot. The money goes to the police society or the state treasury
- Lost or destroyed vehicles go to the impound automatically. Faction vehicles return to their garage for free
- Tow truck job: police can create tow orders, mechanics accept them and load the vehicle with ox_target to get paid
- Abandoned vehicles automatically become tow orders
- Police log with active impounds, history and early release
π οΈ In-Game Admin Panel
- Create garages, faction garages, impound lots and registration offices, and place the menu point and spawn points with a ghost vehicle preview
- Faction vehicles: add vehicles to any faction for free (up to 10 at once), transfer player vehicles, remove vehicles
- Search, give, move and delete vehicles and change license plates
- Full audit log and optional Discord webhook
π Integrations
- CY Banking Pro: card and credit card payments, society = business account, fees to the state treasury
- Fuel: detects 16 fuel systems automatically (ox_fuel, LegacyFuel, cdn-fuel, ps-fuel, lj-fuel, Renewed-Fuel, okokGasStation, qs-fuelstations, CY Fuel and more)
- Keys: built-in lock system or RiP-Base integration
- Existing vehicles in
owned_vehicles/player_vehiclesare imported automatically
π Security
- Vehicles are spawned server-side with OneSync. The client only sends a plate
- Parking checks the driver seat, distance, ownership and vehicle model, so swapping cars is not possible
- Every action goes through a session- and rate-limited dispatcher with permission checks
βοΈ Requirements
-
es_extendedorqb-core(detected automatically) -
ox_lib,oxmysql, OneSync - Optional:
ox_target,cy-banking, a fuel script
π Details
- Plug & play: database tables are created automatically
- Open
config.luaand fuel bridge (escrow protected otherwise) - Support through our Discord
CY DevWorks β Quality scripts for serious servers.